Update and Jam Postmortem


So the initial jam version was made entirely in 9 days and it skyrocketed to one of my most popular projects. After taking a small break I decided to spend another 9 days updating it to push as far as I could, I think this is my most polished jam game and am really happy with finally learning this style of fake 3d. I look forward to pushing it further in the future. I don't think I have enough content to make a full commercial game. But this project high on the list of projects to revisit and enhance more. 

List of Changes

  • Improved movement.
  • Fixed bugs
  • Refactored Steps to a patience system
  • Added arousal system
  • Added fade to black transitions
  • Added a map space to instantly reveal whole map 
  • Hid unexplored map portions
  • Added customer interactions before quest starts
  • Added more interaction dialogue for interacting with the map
  • Added bulletin boards
  • Overhauled UI
  • Updated encounters to give more options
  • Added music and sounds
  • Added volume controls

Files

CosplayCrawler.zip Play in browser
13 days ago
CosplayCrawler-Winx64.zip 47 MB
13 days ago

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